Four workers. One HAM factory. Insane quotas. Anyone can fire the manager. Pure chaos.

HAM: The Game is a chaotic co-op factory management game developed by London-based indie studio Little Bird Studios and published by Cathedral Studios — a game that asks one simple question: what happens when you give factory workers the power to fire their manager at the end of every shift? Absolute chaos, apparently. You and up to three friends are placed inside a HAM production facility and tasked with working together to meet increasingly demanding quotas. The catch — beyond the inherent mayhem of four people trying to coordinate production in a chaotic environment — is that any worker can vote to fire the manager when the shift ends, creating a layer of social pressure and workplace politics on top of the factory puzzle itself.


Key Features: • Chaotic co-op factory management — 4 players work together to meet HAM production quotas • Workers can fire the manager — social power dynamic adds pressure beyond the factory chaos • Increasingly demanding quotas — escalating difficulty as shifts progress • Party game sensibility — Overcooked-like coordination meets workplace sabotage chaos



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