
You work for the Company. Scavenge abandoned moons for scrap. Meet the quota. Try not to get eaten.

You are a contracted worker for the Company. Your job is to collect scrap from abandoned, industrialised moons and sell it to meet the Company's profit quota. The Company does not care how you do it. The Company does not care if you come back. The Company just wants its quota met by the deadline.

Lethal Company is a co-op horror game for one to four players built around a simple, terrifying loop: land on a procedurally generated abandoned moon, explore its derelict facilities for scrap, and return to the ship before night falls or something finds you. The moons have different weather conditions, layouts and creature populations each visit. Creatures follow distinct behaviour patterns — some hunt by sound, some by line of sight, some wait in the dark — and learning them is a matter of surviving encounters rather than reading a manual. The quota system ties runs together with mounting pressure: miss the deadline and the crew is ejected. The voice chat proximity system means screams carry realistically through the darkness. Made entirely by a single developer, the game sold over twelve million copies and became one of 2023's most-watched games on Twitch and YouTube within weeks of its $['9']['99'] launch. Steam Workshop hosts thousands of mods adding new creatures, moons and mechanics.

Key Features: • 1–4 player co-op horror on procedurally generated abandoned moons • Quota system with deadlines: miss it and the crew is terminated by the Company • Distinct creature behaviours: sound-hunters, sight-hunters, ambush predators • Proximity voice chat with thousands of community mods • Built by a solo developer


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