A little fox in a big ruined world. Find the manual. Figure it out. Be brave.

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TUNIC is an isometric action-adventure game developed over seven years by solo developer Andrew Shouldice — a game of extraordinary visual charm, Souls-like combat depth and one of the most inventive secrets-and-mystery systems in recent memory. You play as a small fox, stranded alone in the ruined remains of a forgotten world, armed only with your curiosity. There are no tutorials. There is no map at first. There are strange ruins, ferocious creatures and glowing fragments of what appears to be — an instruction manual.


Key Features: • Isometric action-adventure — Zelda-inspired exploration with Souls-like combat depth • In-game manual — collect torn pages to assemble a beautifully hand-drawn instruction book • No hand-holding — figure out the world through curiosity, observation and the manual • Dense secrets — hidden passages, optional mysteries and a deep lore waiting to be found



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Andrew ShouldiceReleased
March 16, 2022You may also like
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