
Glory to Arstotzka. Check their papers. Let them in or turn them away. Choose wisely.

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Papers, Please is a landmark work of interactive fiction disguised as a bureaucratic puzzle game — created by solo developer Lucas Pope and published through his company 3909 LLC in 2013. You are an immigration officer at a border checkpoint for Arstotzka, a fictional Eastern Bloc-inspired country, during a tense political standoff with its neighbours. Each day you sit at your booth, review the documents of a queue of travellers — passports, work permits, entry visas, diplomatic authorisations — and decide: let them in or turn them away. Your salary depends on how many people you process correctly. Your family's heating and food depend on your salary.


Key Features: • Bureaucratic puzzle — inspect documents against an ever-growing ruleset of regulations • Moral weight — every decision affects your family and the fates of those at the border • 20 endings — your choices shape Arstotzka's future and your own survival • Story Mode + Endless Mode — narrative campaign and high-score replayability


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