2104. Deep Atlantic. PATHOS-II. You wake up. You are not who you think you are. Run.

SOMA is a sci-fi survival horror game developed and published by Frictional Games — the Swedish studio behind Amnesia: The Dark Descent — and one of the most philosophically ambitious games ever made. Set in the year 2104 in the PATHOS-II research facility on the floor of the Atlantic Ocean, you play as Simon Jarrett, a man from 2015 who underwent an experimental brain scan to treat a terminal condition and wakes nearly a century later in a robot body in a facility where humanity's last survivors have been experimenting with machine consciousness and digital minds in ways that raise questions that the game never stops turning over: what makes you you? If a copy of your consciousness is made and awakened, which one is real? If the original dies, did you survive?


Key Features: • Philosophical sci-fi horror — consciousness, identity and what it means to be human at the core • PATHOS-II setting — deep Atlantic 2104; atmospheric underwater facility design throughout • Simon Jarrett's journey — a narrative that demands engagement with its questions to function


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Frictional GamesReleased
September 22, 2015You may also like
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