
100 players. Two sides. One front line that shifts with every decision. WWII warfare without compromise.

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Two teams of fifty players fight across iconic battlefields of World War II — Normandy, Stalingrad, Kursk, North Africa, the Pacific — for control of a dynamically shifting front line. Every soldier counts. Every decision has consequences. Officers coordinate platoon movements over a leadership voice channel. The commander oversees the entire battlefield from a strategic map, calls in airstrikes and supply drops, and sets objectives that the entire team must follow. Supplies earned through combat fund nodes that generate resources. Resources unlock garrison positions, outposts and tank reinforcements that determine whether the front line holds or collapses.

Hell Let Loose is a hardcore tactical shooter that punishes lone-wolf play and rewards team cohesion above everything else. Fourteen infantry classes span rifleman, medic, anti-tank, machine gunner, engineer, sniper and support roles — each with distinct equipment and responsibilities. Tanks require a crew of two or three to operate and maintain. Artillery requires precise manual calculation to hit targets. Maps are designed from historical aerial photography and satellite imagery, reconstructing actual battlefields at authentic scale. The result is one of the most immersive WW2 experiences in gaming — demanding, slow-burning and extraordinary when a coordinated team clicks. A follow-up, Hell Let Loose: Vietnam, is in development.

Key Features: • 50v50 tactical warfare — dynamic front line that shifts with every sector captured or lost • 14 infantry classes + tank crew + commander role with strategic map overview • Resource meta-game — combat earnings fund nodes, garrisons and vehicle reinforcements • 17 historical maps from aerial and satellite photography — Normandy, Stalingrad, Pacific


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Expression GamesReleased
June 6, 2019You may also like
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