
A solar system stuck in a 22-minute time loop. A dead alien civilisation. Every answer leads to a deeper question.

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You are the newest member of Outer Wilds Ventures, a scrappy space programme belonging to a small alien civilisation that has just figured out how to reach the stars. You launch your campfire-powered spacecraft, explore your solar system, and then — twenty-two minutes later — the sun goes supernova and kills everything. And then you wake up at the campfire again. You are the only one who remembers.

Outer Wilds is an open-world mystery game built around a single revelation: knowledge is the only progression. There are no upgrades, no power increases, no locked doors that require a key. Every planet in the solar system is accessible from the first minute of play. What the player needs to advance is not ability but understanding — of physics, of the Nomai civilisation that once explored this solar system, and of what they were searching for and why. Each loop is twenty-two minutes. Each planet changes over that time: sand pours between worlds, ice melts, planets crumble and collapse. The solar system is a clock, and something ended at midnight. Finding out what, and why, is one of the most profound experiences gaming has produced. The Echoes of the Eye expansion adds a separate horror-tinged mystery set in a newly discovered location. Andrew Prahlow's banjo-folk-orchestral soundtrack is as much a part of the experience as any mechanic.

Key Features: • 22-minute time loop solar system: no upgrades, knowledge is the only progression • Five handcrafted planets each changing dynamically over the loop's duration • No waypoints, no quest markers: discovery is entirely player-driven • Echoes of the Eye DLC: a separate horror mystery within the same world • Andrew Prahlow soundtrack


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Mobius DigitalReleased
May 28, 2019You may also like
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