Fungal dungeons. Two decks. Hack, slash, roast or just eat them. Into The Gloom.

Shroom and Gloom is a first-person roguelike double-deckbuilder developed by Team Lazerbeam — a small Cape Town indie studio — and published by Devolver Digital. It originated as an experimental prototype during a seven-day FPS game jam in 2021, was revisited and rebuilt into a full prototype released on itch.io in September 2024 to gauge community interest, and attracted enough attention that Devolver Digital signed on as publisher in May 2025. The Steam demo launched simultaneously, offering 26 handcrafted tunnels of fungal dungeons and multiple boss encounters to explore.


Key Features: • Double-deck system — combat deck for battles + explore deck for dungeon navigation simultaneously • Card growth — escalate low-level cards into overpowered attacks or game-breaking super-weapons • Eat your enemies — combat actions include stabbing, seasoning, skewering, roasting and eating



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